Thursday, 19 October 2017

Play against each other with Electronic Timer and Scoring in the New Classic Strategy Game Tetris Dual


One of me and hubby's favourite retro game is the all time classic Tetris. Love the beginning, and even though I get really stressed out when it sped up, I just couldn't seem to let go of it!

When I heard that the virtual game was being brought to life as Tetris Dual by John Adams IDEAL, I was really intrigued with the idea. Gladly, we were given an opportunity to review it as it's a really exciting game and we all love it!


Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

Tetris Dual (RRP £22.99, suitable for age 6+) is a 2 players game. The box comes with the base electronic unit (requires 3 x AA batteries) with 2 LCD screens and control buttons, clear plastic play grid with a row count slider, transparent tower block, purple tower block, 50 Tetriminos (25 blue and 25 orange; 5 different shapes each) and instructions.

To set up, click the transparent tower block on top of the base unit where the light is to turn it into a light up block, and the purple block on the other side. Slide the play grid in the middle with the row count slider at the bottom.

It is recommended that each player splits their Tetriminos by shape, so that they can find the piece needed quicker.

To start, players can choose

  • Game 1, which gives each player 60 seconds for each move, or
  • Game 2, which gives each player a total of 1200 seconds to win the game

by pressing the purple Start/ Stop button next to the transparent tower block (see first picture above), then press + for Game 1 or - for Game 2.

The transparent block that will light up in either orange or blue to indicate who's turn it is (orange or blue player).

Players basically take turn to play the game, each finding the piece the base unit tells them to use and slide it into the playing grid, add or deduct points based on the instructions, and then press the Return button (big rectangle one) to end their turn, which starts the next player's turn.

It's not as simple as that though!


Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

While you make your move, the electronic base unit will be counting down (the count down pauses when your turn ends). If you chose Game 1 and you couldn't make your move in 60 seconds, the timer will beep faster until it turns 0, and automatically deduct TWICE the score you should get from placing the Tetrimino correctly (each piece gives a different score).

A player will also lose points by creating an unfillable hole under the piece they just placed. Then, even if they get everything right but their Tetrimino isn't touching any of their own Tetrimino that are already inside the grid, the player won't get any points from their move (ie, they must place their piece where it touches their other pieces to score a point).

However, if the player completes a row by placing a piece (that does not create any unfillable holes), they can press the + button x 3 for each row the piece completed. And if the piece does touch their own colour pieces, that will be another + button to press.


Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

It's good to use the first game as a trial game while both players try to get used to the game play and rules. It takes some thinking to fit each piece perfectly in place (there was a lot of turning, gauging and placing the piece against the grid on the outside), and then having to remember to add (or deduct) scores and pass the turn to the next player too, but players will get used to it after the first game or so.

So far 60 seconds is plenty to play a turn, but Abby did panick at the beginning and created lots of unfillable holes in the grid while still pressing the + button for it and not the Return button (to pass the game to hubby). It was quite funny and we kept teasing her that she killed the game by closing 7 potential rows in one move (we told her not to do it but I think she only heard the timer ticking haha)! She still won at the end though, probably because of not deducting enough haha!


Retro game Tetris, new Tetris Dual with electronic timer and scoring, strategy game for kids and adults

They understood the game more after the first round and Clay joined in as well. We all think that the game is really fun to play and great for training our brains. The only thing missing is the classic Tetris tune. Now that will make it perfect!